Divergent Studio

Roboscape

A competitive boardgame set in space for 2 to 4 players

Project Info

Roboscape was developed as a first semester project by a team of four. It was designed to be a competetive, family-freindly boardgame. Players play one of the four Robots and comete to gather Code-Chips which they need to escape a space station. The players can build and destroy bridges and sabotage their opponents with "Sabotage Cards" to reach the goal.

After the semester endet the team agreed to continue working on the project because we believed in it's potential. A year later two team members have left the project.

Roboscape already attendet a game fair in October 2022 with the "Play! Con" in Trier.

My responsibilities

Game Design, Balancing, Board design, Fair management

Skills Used

Figma

Team

Lea Cawelius: Graphic Design, Writing, Graphic Board Design, Print Production

Mia Ternes: Physical Prototype, 3D Character Assets

Dorothea Trötsch: Game Design, Balancing