A simple 2D Platformer made with Unity.
Scrolls of War is the project for my "Unity Basics" Course at University. It was built over the span of a few weeks and now has three playable levels as well as working UI, Enemies and Start/End Screens.
Most of the Assets used to build the Platformer are from the Unity Assets Store since the focus of this project was to build a working game and not to design the Assets for it. Some Assets like Buttons, Healthbar, Scrolls, Minimaps and moving Platforms are made by myself tho.
In Scrolls of War you play a knight that has to infiltrate the Tower of a dark Mage to steal his destructive Spells he is keeping in the form of magical Scrolls. You now have to make your way through the different chambers finding and collecting all scrolls while evading deadly traps and the roaming guards.
The playable build can be downloaded with the button down below.
Level Design, Unity Editor, C#, Asset Creation
Figma, Unity Editor, Photoshop, Visual Studio